Author: Dan Ramsden

  • Walls and ladders – branded online experiences and navigation

    Walls and ladders – branded online experiences and navigation

    Navigation is both a noun and a verb. It’s the furniture that people use as they move through online experiences, and the experience – the journey. This post is about how the furniture can affect the experience to create branded online experiences and navigation.

  • My experience design manifesto

    My experience design manifesto

    My experience design manifesto is based on the idea of experiences being floopy, gloopy things suspended in the flowing stream of our lives. Picture life as a river, and imagine cleaning a paintbrush in it (which isn’t very environmentally friendly and the imaginary version of yourself should feel ashamed of being bullied into it by…

  • Linked data – a beginners guide

    Linked data – a beginners guide

    [blockquote]”Linked data is the superstructure over which content is stretched”[/blockquote] I said this once, but I didn’t really elaborate on this definition. I moved quickly onto the benefits of Linked data. In this post I’m going to try to go right back the basics and describe exactly what linked data is. So what is linked…

  • User experience architect or Information architect?

    User experience architect or Information architect?

    Something about me changed recently. My job title changed and I went from being an Information architect (IA) to being a User Experience architect (UXA). But what’s in a name? I think words matter. Good words become invisible, when the symbol so closely resembles the reality it stands for that translation becomes unconscious and things…

  • Heuristics isn’t a dirty word

    Heuristics isn’t a dirty word

    Jargon annoys me. Especially when someone tries to “namify” a process in a way that seeks to own and obscure the method rather than reveal it. I’d love to find it funny and be flippant that professional practise gets obscured by jargon. But too often giving a name to a process implies that the thing…

  • What did linked data ever do for us anyway?

    What did linked data ever do for us anyway?

    I’ve recently written about navigation, user journeys and content, and I haven’t really mentioned linked data all that much. That’s a shame. Because linked data is the super-structure over which content is stretched and experiences flow. Linked data can power the online journeys of the future. It can switch our taxonomic thinking into ontological thinking.…

  • What’s navigation anyway?

    What’s navigation anyway?

    Navigation is a funny old thing. Maybe it’s because it’s both a noun and a verb. Navigation is the action we take as we traverse the web. It’s also the furniture that enables us to make those journeys. I’m currently interested in the different types of navigation (noun). Navigation, in the form of menus, buttons,…

  • Unexplored trajectories in experience design

    Unexplored trajectories in experience design

    Experiences provoke responses as you move through them. They’re interactive and the level and type of interaction fluctuates. Designing experiences asks us to think about this ebb and flow, consider the categories of interaction and engineer an experience that will channel and shape the user response. We afford experiences. But users create them. Forrest Gump…

  • You don’t get anything for free

    You don’t get anything for free

    We’re doing more and more with content these days. There was a time when you wrote a page for the web and that was that. Hyperlinking created the webbyness of the net. But basically, a page was on the web, with a URL to locate it, and that was that. Since search engines came along…